Cinema Design-Media, Film and leisure.
Detailed Brief
The aim of this project is the development of an unused warehouse building site located in Liverpool, into a cinema complex.
The approach for the cinema design was to take inspiration from film and how it suggests space and therefore structure/architecture. The idea of space becoming a form and concepts of deconstruction and transparency within film influenced my design, for example, I decided to emphasize the box-within-box principle, where all interior rooms are isolated, and the skin simply acts as a protective layer. The excitement of how the film has been directed, and constructed seems a key feature of film; the scenery, particularly the cutting/layering/slicing and re-arrangement seen in film sequences, moods and illusions; how plots, will have sub-plots, how they interweave and react to form the film experience; the timing and suspension where all keys to chosen form of the structure. I was particularly drawn to the sense of interweaving, the journey which the viewer takes during the movie, from the very start, to the dramatic finale. This similarly relates to dreams, illusions, sci-fi worlds and other concepts such as predictions, which allows an escape from reality; where we weave fantasy into normality, creating a new dimension where we can better understand our own life via an external body, which then interestingly starts to make us question our own reality. I observed both Blade Runner and Metropolis sci-fi films, analyzing the plots, and trying to interpret them spatially, resulted in a series of sine/cosine style curves across a number of central bars; I particularly studied the pan & zoom used in the blade runner scene, its apparently spiral effect and the journey of the film where you are drawn in to the world of the movie like being in an ever narrowing tunnel. The most significant and re-occurring form was the spiral, transparency/layering, along with the sense of slicing sections and arranging; which I translated as a nautilus shell structure. I think the nautilus is a particularly attractive form to use for the complex because of its natural accordance with the golden ratio series; I also took features from its underwater environment: the associated textures, current curves, movement, lighting effects, transparency, and openness to create a dramatic but simple space that subtly suggests another world(or in this case one we are not familiar with-the sea), as films intend to, creating a more interesting space with a stronger resulting brand.
Materials proposed include:
- RPG Clearsorber, a micro perforated acrylic or polycarbonate panel, with sub-millimeter hole perforations. Hung for an air cavity between first floor ceiling and sound.
- Sharp Lumiwall, thin-film transparent solar panels sandwiched between pieces of glass, store energy using the solar arrays and turn into soft-glowing illumination devices at night.
- Folding acoustic Variscreen panels, providing absorption on one side, diffusion on the other, and a Variable Depth Air Cavity formed by its two hinged upholstered panels for bass control, upholstered with royal blue silk fabric with gold threading.
- Custom stained-glass.
-Kina shell, a ruddy-coloured crescent shell used for entrance threshold decoration for light reflecting qualities.
-Luxalon 84R, aluminium and galvalume steel, interior linear ceiling with acoustic paneling used for ground floor POD viewing spaces.
-Panellite, fluorescent back-lit information desk panel system to be applied to ground floor refreshment/ ticket kiosks.
-Metallic epoxy self-leveling floor coating resin used as general covering for foyer areas. Ebony soft-grain leather seat upholster and polished chrome finished fittings.
Click on images to view larger...
The aim of this project is the development of an unused warehouse building site located in Liverpool, into a cinema complex.
The approach for the cinema design was to take inspiration from film and how it suggests space and therefore structure/architecture. The idea of space becoming a form and concepts of deconstruction and transparency within film influenced my design, for example, I decided to emphasize the box-within-box principle, where all interior rooms are isolated, and the skin simply acts as a protective layer. The excitement of how the film has been directed, and constructed seems a key feature of film; the scenery, particularly the cutting/layering/slicing and re-arrangement seen in film sequences, moods and illusions; how plots, will have sub-plots, how they interweave and react to form the film experience; the timing and suspension where all keys to chosen form of the structure. I was particularly drawn to the sense of interweaving, the journey which the viewer takes during the movie, from the very start, to the dramatic finale. This similarly relates to dreams, illusions, sci-fi worlds and other concepts such as predictions, which allows an escape from reality; where we weave fantasy into normality, creating a new dimension where we can better understand our own life via an external body, which then interestingly starts to make us question our own reality. I observed both Blade Runner and Metropolis sci-fi films, analyzing the plots, and trying to interpret them spatially, resulted in a series of sine/cosine style curves across a number of central bars; I particularly studied the pan & zoom used in the blade runner scene, its apparently spiral effect and the journey of the film where you are drawn in to the world of the movie like being in an ever narrowing tunnel. The most significant and re-occurring form was the spiral, transparency/layering, along with the sense of slicing sections and arranging; which I translated as a nautilus shell structure. I think the nautilus is a particularly attractive form to use for the complex because of its natural accordance with the golden ratio series; I also took features from its underwater environment: the associated textures, current curves, movement, lighting effects, transparency, and openness to create a dramatic but simple space that subtly suggests another world(or in this case one we are not familiar with-the sea), as films intend to, creating a more interesting space with a stronger resulting brand.
Materials proposed include:
- RPG Clearsorber, a micro perforated acrylic or polycarbonate panel, with sub-millimeter hole perforations. Hung for an air cavity between first floor ceiling and sound.
- Sharp Lumiwall, thin-film transparent solar panels sandwiched between pieces of glass, store energy using the solar arrays and turn into soft-glowing illumination devices at night.
- Folding acoustic Variscreen panels, providing absorption on one side, diffusion on the other, and a Variable Depth Air Cavity formed by its two hinged upholstered panels for bass control, upholstered with royal blue silk fabric with gold threading.
- Custom stained-glass.
-Kina shell, a ruddy-coloured crescent shell used for entrance threshold decoration for light reflecting qualities.
-Luxalon 84R, aluminium and galvalume steel, interior linear ceiling with acoustic paneling used for ground floor POD viewing spaces.
-Panellite, fluorescent back-lit information desk panel system to be applied to ground floor refreshment/ ticket kiosks.
-Metallic epoxy self-leveling floor coating resin used as general covering for foyer areas. Ebony soft-grain leather seat upholster and polished chrome finished fittings.
Click on images to view larger...